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воскресенье, 24 сентября 2017 г.

LASER SOCKS!Game developed by Glen Chiaccchieri where players…

LASER SOCKS!Game developed by Glen Chiaccchieri where players…



LASER SOCKS!


Game developed by Glen Chiaccchieri where players lose life bar when opponent’s feet is hit with a laser from a pointer, and is a proof-of-concept implementation of the computing concept ‘Hypercard in the Room’:




In the video above two people are playing Laser Socks, a game I invented in an afternoon using a research programming system, common household items, and a couple lines of code.


Players try to point a laser pointer at their opponent’s socks while dodging their opponent’s laser. Whenever they score a hit, the health meter closest to their opponent’s play area fills up with blue light. Whoever gets their opponent’s meter to fill up first wins.


In August 2015, my research group (The Communications Design Group or CDG) had a game jam — an event where participants create games together over the course of a few days. The theme was to make hybrid physical/digital games using a prototype research system Bret Victor and Robert Ochshorn had made called Hypercard in the World. This system was like an operating system for an entire room — it connected cameras, projectors, computers, databases, and laser pointers throughout the lab to let people write programs that would magically add projected graphics and interactivity to physical objects. The point of the jam was to see what playful things you could make with this kind of system. We ended up making more than a dozen new and diverse games.


I made Laser Socks, a game about jumping around and shooting a laser pointer at an opponent’s feet. It was fun, ridiculous, and simple to make. In some ways, Laser Socks became one of the highlight demonstrations of what could be done if there was a medium of expression that integrated dynamic computational elements into the physical world.



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